IGN:
InputCapybara
Position applied for:
Assistant
Which time zone are you in:
GMT
How long have you played on the server overall (First time you joined):
2013
How long have you been an active user:
Active on every wipe dating back to initial join
If you joined and stopped playing for a while, how long have you been back for? 3 years
Do you have any previous experience staffing online communities?:
Yes, several smaller servers, all of which have since shut down.
Which [Bukkit] plugins are you familiar with?
CoreProtect, LuckPerms, Towny, TPPets, World Edit, Essentials, WorldGuard
Please describe a contribution you've made to the PCN community that you think has had a positive impact. This could be a build project, a town, a shop, hosting regular game nights, helping other users, etc.
As a long standing of the server, I have created multiple small communities within my towns, currently holding the largest nation on the server that I made to allow smaller towns to gain extra claims when they weren't buyable. These small communities have also allowed the players to feel comfortable and welcome on the server, promoting an returnable atmosphere at the time.
As you may be aware, I was a crucial part of the build team that initally built a lot of the server infrastructure from the spawn cathedral to the prison and mall extensions. Due to my build experience, users have often come to me for guidance on builds, of which I have happily assisted them where I could.
If you were given full control over adding, changing, or removing something from PCN, what would you do? This could be a game mechanic, plugin, game mode, Discord channel, etc.
As much as I have a vast knowledge of Towny, I'd personally like to find a way to develop a claiming system that is similar to Towny, but is much user friendly and is geared towards the server's needs. Aside from the benefits of it being simpler to use for the players, due it being developed in-house it would be easier to manage and be less prone to large scale issues such as the Towny Lockdown mode, which without an active admin can cause the server to be unplayable for hours at a time.
Also assuming that all knowledge is available to do so and we have the resources also, I'd like to have a shop system that is more inline with the idea of TradeShop but is much more user friendly for our playerbase.